Highlights useful strategies for and classroom examples of relationship-building and its positive impact on trauma-informed practice change in schools.
Search
Highlights how this initiative used the Breakthrough Series Collaborative Change Framework to increase psychological safety while also supporting trauma-informed changes at the classroom and school level.
Ending The Game is a resiliencey curriculum designed to educate and empower survivors of commercial sexual exploitation and trafficking by providing a structure and framework to uncover harmful psychological coercion that victims may have been sub
This brief includes a look at the six essential domains developed and addressed as part of the Collaborative Change Framework...
Offers readers in-depth coverage of the varied and committed work being done by our Network members.
Discusses research findings and real-life experiences to better understand how gang involvement affects young people’s emotional and psychological well-being.
Helps programs who work with justice-involved youth better understand the steps to take to recognize and respond to the trauma-related needs of youth, family members, and staff working in the justice system.
SPARCS is a 16-session manually-guided and empirically-supported group treatment designed to improve the emotional, social, academic, and behavioral functioning of adolescents exposed to chronic interpersonal trauma (such as ongoing physical, sex
The BDI-II is a widely used 21-item self-report inventory measuring the severity of depression in adolescents and adults. The BDI-II was revised in 1996 to be more consistent with DSMIV criteria for depression.
Research indicates that youth living with IDD experience exposure to trauma at a higher rate than their non-disabled peers.